Various

ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 4.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 18.000002 cameraFov (float): 89.652779 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 297.923584 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) MultiMatteElement.B (half) MultiMatteElement.G (half) MultiMatteElement.R (half) R (half) VRayExtraTex_Map #12.B (half) VRayExtraTex_Map #12.G (half) VRayExtraTex_Map #12.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)